AI Insights · Timothy · October 2021
Top 5 Racing Games Performance in Poland Q3 2021
An overview of the performance of the top 5 racing games on a unified platform in Poland during Q3 2021, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 racing games on a unified platform in Poland showed varying performance trends in downloads, revenue, and active users. Here is a detailed look at their performance:
Bridge Race from Supersonic Studios LTD had a fluctuating revenue trend, peaking at around $108 in the last week of June and dropping to $36 by the end of September. Weekly downloads saw a decline from approximately 35.5K in late June to about 13.6K by the end of September. The game’s active users also showed a downward trend, starting at 75.6K and ending the quarter at around 36.5K.
Race Master 3D - Car Racing by SayGames Ltd had a strong start with downloads peaking at 38.4K in mid-August. However, by the end of September, downloads had decreased to 26.4K. Active users showed an increasing trend, starting at 32.4K in early August and reaching 81.3K by the end of September. The game generated minimal revenue, with a peak of just $4 in late September.
aquapark.io from VOODOO experienced a steady revenue trend with minor fluctuations, peaking at $21 in late August. Downloads saw a significant drop from 22.2K in late June to 8.5K by the end of September. Active users also declined, starting at 90.8K and ending the quarter at around 67.4K.
Type Sprint: Typing Games by Masterskaya DK saw a sharp decline in downloads from a peak of 51.7K in late July to just 1.3K by the end of September. Active users mirrored this trend, dropping from 71.3K to around 3.6K over the same period. The game did not generate any revenue during this quarter.
Shape-shifting from Sixcube showed a slight increase in revenue, peaking at $15 in early August. Downloads fluctuated, starting at 10.5K in late June and ending at 11.3K by the end of September. Active users saw a peak of 34.6K in late July but decreased to 24.6K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.